Improving Mental Health Through Play

Reviewed by Vincent Miles, PsyD LP; Jane Ellison, LMFT; Jill Amsberry, DO; Bruce Broman, MD; and Barbara Skodje-Mack, EdD, LMFT

The modern children’s museum is a place of wonder, a place of awe, a place of fun, and a place of playful learning. As a location separate from home and from school, this “third-space” creates an environment that is rich with the many childhood needs of healthy growth and development as well as a space for family and community to come together. One benefit of this unique environment is how it strengthens mental health and physical wellness by providing a space that is active, engaging, joyful, socially interactive, iterative and meaningful.1

While the primary effects are on the children who enter the doors, the secondary effects of these benefits can be traced to the family and back into the Central Minnesota community as a whole. The wellbeing of our next generation will undoubtedly reverberate in all of our lives.

In recent years childhood stressors have been increasing2 and with the effect of the pandemic a tremendous burden has been placed on children, families, and our healthcare systems. This is, in part, evidenced by the extended wait times and high numbers of children on waitlists for mental health services throughout our 12 county region. The importance of play is growing and community demand for healthy spaces for childhood development is at an all-time high.

The physical and mental health benefits of play are well documented.3 4 5 In addition to encouraging healthy physical development, Great River Children’s Museum will reinforce the long-term socio-emotional benefits provided by play-rich environments by: supporting healthy relationships, strengthening core life skills, reducing sources of toxic stress, fostering creativity, and developing mental flexibility, understanding, and acceptance.

1 Hirsh-Pasek, K., et al. (2020). A new path to education reform: playful learning promotes 21st century skills in school and beyond. Brookings Institute, Policy Brief. 2 Twenge, J. M., et al. (2019). Age, period, and cohort trends in mood disorder indicators. Journal of Abnormal Psychology, 128(3), 185-199. 3 Yogman, M., et al. (2018) The Power of Play: A Pediatric Role in Enhancing Development in Young Children. Pediatrics, 142(3). 4 White, R. E. (2012). The power of play: A research summary on play and learning. Minnesota Children’s Museum. 5 MuseumNext (2022). The role of museums in supporting the wellbeing of children and families. Retrieved August 2022 from www.museumnext.com

Not your everyday PLAY: Our adventures at ACM and AAM

Last week, museum staff ventured out to attend the Association of Children’s Museums (ACM) and the American Alliance of Museums (AAM) conferences as a way to connect with other museums and gain more insight about the ever-changing industry.

Program and Outreach Manager, Kylie headed off to St. Louis, Missouri for InterActivity 2022 ACM annual conference. This year’s theme, PLAY The Long Game, explored how to adjust to today’s dynamics, while also preparing for the future of serving the many generations of children and families ahead. It was held at the St. Louis Children’s Museum, also known as “The Magic House.” The conference included an emerging museums track, which was especially beneficial to us in our pre-construction state.

Kylie teamed up with Exhibit Designer, Betsy Loring, of expLoring exhibits & engagement and Game and Experience Designer, Greg Trefry, of Gigantic Mechanic to host a session on Role Play Games (RPG) in museum settings and how it can help to spark children’s creativity and encourage collaboration. Kylie shared ideas around how RPGs can expand programming for older children (and even adults!) in a children’s museum setting. Since there are many other benefits to RPGs like imaginative learning and communication skills, they can be adjusted to use for a variety of audiences. 

Executive Director, Cassie and Social Media Coordinator, Jessica attended the AAM annual MuseumExpo conference held in Boston this year. The focus was on organizational culture, innovation, museums in society, and financial wellness. Much like ACM, this convention is filled with museum professionals who have created solutions for some of the most challenging behind the scenes and public facing issues we face everyday on a much broader scale. 

Our very first session was held at the Boston Children’s Museum where we were tasked with designing a prototype exhibit themed around music and culture. The goal was to encourage connection and self-expression while keeping inclusion and accessibility at the forefront. This session was followed by some ‘research’ (aka playing) at the children’s museum and was a great way to start off the weekend! 

We were thrilled to attend an in-person (finally!) conference this year to hear stories and experiences from other museums. Here’s to a great year ahead and looking forward to attending, and maybe even presenting, again next year!